Marceau Fougeron

3D Character animator and Video editor

Marceau Fougeron

3D Character animator and Video editor

Marceau Fougeron

3D Character animator and Video editor

WHO AM I ?


WHO AM I ?


Hi, I’m Marceau. I’m passionate about animated films and the artistic world in the broadest sense, and I’ve always been interested in visual creation in all its forms. I started learning video editing and motion design at a very young age, and I’ve been passionately developing these skills for over six years now.


For the past three years, I’ve specialized in 3D animation. I completed a general program at Brassart School before continuing with a year of specialized study in 3D animation at Gobelins. These experiences have allowed me to develop strong skills in animation, directing, and visual creation.


I primarily work in Maya and Blender for 3D, as well as in After Effects for editing and motion design. Today, I am seeking professional opportunities, whether in 3D animation or motion design, to continue developing my creativity and contribute to ambitious projects.

Hi, I’m Marceau. I’m passionate about animated films and the artistic world in the broadest sense, and I’ve always been interested in visual creation in all its forms. I started learning video editing and motion design at a very young age, and I’ve been passionately developing these skills for over six years now.


For the past three years, I’ve specialized in 3D animation. I completed a general program at Brassart School before continuing with a year of specialized study in 3D animation at Gobelins. These experiences have allowed me to develop strong skills in animation, directing, and visual creation.


I primarily work in Maya and Blender for 3D, as well as in After Effects for editing and motion design. Today, I am seeking professional opportunities, whether in 3D animation or motion design, to continue developing my creativity and contribute to ambitious projects.

Hi, I’m Marceau. I’m passionate about animated films and the artistic world in the broadest sense, and I’ve always been interested in visual creation in all its forms. I started learning video editing and motion design at a very young age, and I’ve been passionately developing these skills for over six years now.


For the past three years, I’ve specialized in 3D animation. I completed a general program at Brassart School before continuing with a year of specialized study in 3D animation at Gobelins. These experiences have allowed me to develop strong skills in animation, directing, and visual creation.


I primarily work in Maya and Blender for 3D, as well as in After Effects for editing and motion design. Today, I am seeking professional opportunities, whether in 3D animation or motion design, to continue developing my creativity and contribute to ambitious projects.

WHO AM I ?


You can contact me here :

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You can contact me here :

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You can contact me here :

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